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CYDOORX1.QLE
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Text File
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1997-09-04
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5KB
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135 lines
// QOOLE
// Brushes: 6
// Entities: 3
// Objects: 7
{ // Brush 0
( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 64.000023 ) met5_1 0 0 0 1.00 1.00
( 49.999996 0.0 0.0 ) ( 49.999996 0.0 500.0 ) ( 50.000137 500.0 0.0 ) met5_1 0 0 0 1.00 1.00
( 0.0 -10.0 0.0 ) ( 0.0 -10.0 500.0 ) ( 500.0 -9.999956 0.0 ) met5_1 0 0 0 1.00 1.00
( -49.999996 0.0 0.0 ) ( -50.000137 500.0 0.0 ) ( -49.999996 0.0 500.0 ) met5_1 0 0 0 1.00 1.00
( 0.0 10.0 0.0 ) ( 500.0 10.0 0.0 ) ( 0.0 10.0 500.0 ) met5_1 0 0 0 1.00 1.00
( 0.0 0.0 -65.0 ) ( 500.0 0.0 -65.000023 ) ( 0.0 500.0 -65.0 ) met5_1 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 0.0 0.0 54.0 ) ( 0.0 500.0 54.0 ) ( 500.0 0.0 54.000023 ) metal20 0 0 0 1.00 1.00
( 8.999998 0.0 0.0 ) ( 8.999998 0.0 500.0 ) ( 9.000139 500.0 0.0 ) metal20 0 0 0 1.00 1.00
( 0.0 -16.000004 0.0 ) ( 0.0 -16.000004 500.0 ) ( 500.0 -15.99996 0.0 ) metal20 0 0 0 1.00 1.00
( -8.999998 0.0 0.0 ) ( -9.000139 500.0 0.0 ) ( -8.999998 0.0 500.0 ) metal20 0 0 0 1.00 1.00
( 0.0 16.0 0.0 ) ( 500.0 16.0 0.0 ) ( 0.0 16.0 500.0 ) metal20 0 0 0 1.00 1.00
( 0.0 0.0 -54.0 ) ( 500.0 0.0 -54.000023 ) ( 0.0 500.0 -54.0 ) metal20 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( 0.0 0.0 54.0 ) ( 0.0 500.0 54.0 ) ( 500.0 0.0 54.000023 ) metal20 0 0 0 1.00 1.00
( 7.999998 0.0 0.0 ) ( 7.999998 0.0 500.0 ) ( 8.000139 500.0 0.0 ) metal20 0 0 0 1.00 1.00
( 0.0 -15.999996 0.0 ) ( 0.0 -15.999996 500.0 ) ( 500.0 -15.999952 0.0 ) metal20 0 0 0 1.00 1.00
( -8.999998 0.0 0.0 ) ( -9.000139 500.0 0.0 ) ( -8.999998 0.0 500.0 ) metal20 0 0 0 1.00 1.00
( 0.0 16.0 0.0 ) ( 500.0 16.0 0.0 ) ( 0.0 16.0 500.0 ) metal20 0 0 0 1.00 1.00
( 0.0 0.0 -54.0 ) ( 500.0 0.0 -54.000023 ) ( 0.0 500.0 -54.0 ) metal20 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( 0.0 0.0 13.0 ) ( 0.0 500.0 13.0 ) ( 500.0 0.0 13.000022 ) metal20 0 0 0 1.00 1.00
( 52.999996 0.0 0.0 ) ( 52.999996 0.0 500.0 ) ( 53.000137 500.0 0.0 ) metal20 0 0 0 1.00 1.00
( 0.0 -16.0 0.0 ) ( 0.0 -16.0 500.0 ) ( 500.0 -15.999956 0.0 ) metal20 0 0 0 1.00 1.00
( -52.999996 0.0 0.0 ) ( -53.000137 500.0 0.0 ) ( -52.999996 0.0 500.0 ) metal20 0 0 0 1.00 1.00
( 0.0 16.0 0.0 ) ( 500.0 16.0 0.0 ) ( 0.0 16.0 500.0 ) metal20 0 0 0 1.00 1.00
( 0.0 0.0 -13.0 ) ( 500.0 0.0 -13.000022 ) ( 0.0 500.0 -13.0 ) metal20 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( 0.0 0.0 -8.54831 ) ( 363.89444 0.0 -351.448944 ) ( 0.0 499.998993 -7.548297 ) metal20 0 0 0 1.00 1.00
( 0.0 16.0 0.0 ) ( 500.0 16.0 0.0 ) ( 0.0 16.0 500.0 ) metal20 0 0 0 1.00 1.00
( 0.0 -15.999998 0.0 ) ( 0.0 -15.999998 500.0 ) ( 500.0 -15.999954 0.0 ) metal20 0 0 0 1.00 1.00
( 0.0 0.0 8.000001 ) ( 0.0 500.0 8.000001 ) ( 500.0 0.0 8.000023 ) metal20 0 0 0 1.00 1.00
( 8.999998 0.0 0.0 ) ( 8.999998 0.0 500.0 ) ( 9.000139 500.0 0.0 ) metal20 0 0 0 1.00 1.00
} // Brush 4
{ // Brush 5
( 0.0 0.0 13.0 ) ( 0.0 500.0 13.0 ) ( 500.0 0.0 13.000022 ) tech04_2 0 0 0 1.00 1.00
( 52.999996 0.0 0.0 ) ( 52.999996 0.0 500.0 ) ( 53.000137 500.0 0.0 ) tech04_2 0 0 0 1.00 1.00
( 0.0 -16.0 0.0 ) ( 0.0 -16.0 500.0 ) ( 500.0 -15.999956 0.0 ) tech04_2 0 0 0 1.00 1.00
( -52.999996 0.0 0.0 ) ( -53.000137 500.0 0.0 ) ( -52.999996 0.0 500.0 ) tech04_2 0 0 0 1.00 1.00
( 0.0 16.0 0.0 ) ( 500.0 16.0 0.0 ) ( 0.0 16.0 500.0 ) tech04_2 0 0 0 1.00 1.00
( 0.0 0.0 -13.0 ) ( 500.0 0.0 -13.000022 ) ( 0.0 500.0 -13.0 ) tech04_2 0 0 0 1.00 1.00
} // Brush 5
{ // Entity 0
"classname" "worldspawn"
"wad" "qoole.wad"
} // Entity 0
{ // Entity 1
"classname" "func_door"
"speed" "100"
"sounds" "2"
"wait" "3"
"lip" "8"
"angle" "-1"
"message" "boo!"
} // Entity 1
{ // Entity 2
"classname" "func_door"
"speed" "100"
"sounds" "1"
"wait" "3"
"lip" "8"
"angle" "0"
} // Entity 2
{ // Object 0 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1, 2, 3, 4, 5, 6
Entity: 0
} // Object 0
{ // Object 1 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 0
Entity: 1
} // Object 1
{ // Object 2 :
Position: (-43.0, 0.0, -13.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 1
} // Object 2
{ // Object 3 :
Position: (45.0, 0.0, -13.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 2
} // Object 3
{ // Object 4 :
Position: (0.0, 0.0, 54.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 3
} // Object 4
{ // Object 5 :
Position: (27.0, 0.0, 33.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 4
} // Object 5
{ // Object 6 :
Position: (0.0, 0.0, -10.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.943396, 0.75, 0.615385)
Brush: 5
Entity: 2
} // Object 6